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So, I'll obviously buy that you can convey emotions through art, but I'm not sure he's wise in introing the section the way he does, because those specific examples I think are pretty poor! I mean, does anyone for instance look at the picture with a bunch of triangles and think "cold"? Anyone?

Also: using Rob Liefeld as an example of anything? Really? Ugh. *twitch* So much for credibility of comics...

Anyhow, I'm not all that sure this chapter was all that strictly necessary. Yes, pictures convey emotion. I think we all realize this, and did before the chapter. There's some interesting examples, and pointing out about icons, pictures becoming abstracted to become written language, etc... but I suspect just about all of that could have been tucked away in other related chapters (and some of the repetitious stuff removed to make room for it.)

But maybe that's just me being picky.

Friday: Chapter Six: Show and Tell (ooer, kinky.)


Sep. 16th, 2010 05:05 pm (UTC)
In my copy at least (I assume they're probably all the same, but not sure) the Liefeld bit is on page 126, in the middle row. It's just one panel, and it talks about the "hostile, jagged lines of a Rob Liefeld." Which... *twitchtwitch*

And really, if we're not the target audience, who is?

Sep. 17th, 2010 02:53 am (UTC)
Oh! Huh, I glossed over that. Probably because I find that jangly style jarring and annoying to read. (I never really liked Crumb either.)

The music and some of the art for "The World Ends With You (DS game) is like that picture -- spastic and unrelaxing. But it's also primarily focused at teens, so maybe they know what they're doing?
Sep. 17th, 2010 03:38 pm (UTC)
Or maybe they think they know what they're doing...