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Oh geez.

Reaction on scrolling through the achievements for ME2 and reading the "Big Game Hunter" description:

"Noooooooooooooooo!" *sobbing*

(Although I do take heart at the word "the" instead of "a"...)

Comments

( 7 Notes — Write a Footnote )
khedron
Jan. 26th, 2010 10:49 pm (UTC)
I've read a couple of reviews, and now I'm waiting on people I know to say what they think of it.

What I've read definitely leaves me with mixed feelings.
stormfeather
Jan. 26th, 2010 11:04 pm (UTC)
I haven't gotten very far yet, but am having mixed reactions to what I've seen so far. Don't like some of the changes, but most of the stuff I've been reading in the manual as to "coming up" stuff, and things like that, seems like an improvement. So we'll see.
jdack
Jan. 26th, 2010 11:38 pm (UTC)
Huh?
stormfeather
Jan. 26th, 2010 11:59 pm (UTC)
Heh. Not important unless you're into Mass Effect/Mass Effect 2.
jdack
Jan. 27th, 2010 12:03 am (UTC)
I played 1, am waiting for a sale on 2.
khedron
Jan. 27th, 2010 12:35 am (UTC)
Content-wise, I actually had fun fighting Thresher Maws. Of course, I'm a save-game junkie. But hopping around, zooming, and shooting worked for me.

No Mako in ME2 as I understand it, though. So they mean, on foot?
dilickjm
Jan. 27th, 2010 02:28 pm (UTC)
I'm going to go waaaay away from everyone else on this one.

I love it.

My least favorite part of ME, BY FAR, was the asstastic inventory management system. Gone.

The most boring part of ME? The button pressing match game to hack/disarm/unlock stuff. Gone. Replaced by actual minigames that are sort of related to what you are trying to do. Better.

I will never again get a Mako stuck on geometry, a feat that the Bioware support guys said was impossible, that I managed over a dozen times.

I will never again drive 15 minutes over another Terragen-inspired rocky outcropping looking for an angle that I can shoot at a base,only to accidentally click the right thumbstick, and jump off a cliff.

I will never again drive for 30 minutes, quartering a barren wasteland, to find another debris field, only to get Heavy Metal when all I need is ONE MORE FREAKING ID TAG DAMMIT for my achievement.

But I'm weird. I played Mass Effect (and now 2), not for a deep, rich RPG experience -- because neither is that. What they are is one hell of a story. ME2 actually gets more of the gameplay elements out of the way of the story than ME1 did.

I get that a lot of people expected ME2 to be closer to a DA-type RPG than ME1 was, when it's actually drifted more towards the Action RPG end of the spectrum, but the story is frankly better so far (about 16 hours in).
( 7 Notes — Write a Footnote )